Started modeling this character based on awesome concept art by Eduardo Tanka (@bonzogalactico). I plan on finishing the high poly sculpture soon so I can retopologize, get some textures and animations and get this dude into Unity. Don’t know how I’ll handle the cape though. Thought about using Unity’s Interactive Cloth since I wouldn’t have to animate it by hand and would get a nice dynamic movement.
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Falae Mr. Frango! Tá ficando muito massa cara! Vou acompanhar. Parabéns!